Human Computer Interaction
HCI 202B Introduction to Build (Advanced): Physical Computing
Advanced course on build methods in HCI, applicable to any computing domain including gaming. Course covers a combination of HCI theory and practice to design, build, deploy, iterate, document, and demo novel prototypes of varying purpose to multiple stakeholders. Advanced topics may include physical computing, input devices (e.g., alternative controllers), wearable computing, IoT, AR, VR, 3D fabrication, programmatic wireframing, and accessible designs. May be taught in conjunction with GAME 202. Students cannot receive credit for this course and GAME 202. (Formerly offered as Introduction to Build: Advanced.)