2016-2017 Undergraduate Catalog

CS 271 Advanced Computer Gaming

An object-oriented approach to programming digital objects using Flash and Action Script 3.0. These programming techniques will be applied to both arcade and adventure games. 

A prerequisite to CS 272, CS 273, and CS 333

Credits

3

Prerequisite

CS 171 Introduction to Computer Gaming; Pre- or Corequisite: CS 112 Data Structures