ANGD 2353 Modeling and Texture Pipeline

This studio course focuses on introducing and practicing the production pipeline of modeling for games and animations. The fundamentals of modeling and texturing will be taught, various workflows and practices will be explored, and the production details including workload, time factor and cost will be discussed.

Credits

3

Prerequisite

ANGD 1312, ANGD 1313, ANGD 1314, and ANGD 1315