ANGD 4381 Prototyping and Game Design

This studio course covers the fundamentals of game production and theories of game design. Students will create and test small-scale game prototypes and learn fundamental game mechanics, design theories, and modern game engines' basic structure. By working through the game development workflow, students will also understand the basics of texture, model, animation, lighting and audio assets.

Credits

3

Prerequisite

ANGD 3332 OR ANGD 3342 OR ANGD 3372

Offered

Fall