Lower-Division

DANM 50 Gayming: An Introduction to Queer Theory in Games

Students learn the basics of queer theory and how to apply it to game design and play. They engage with a number of queer games both physical and digital as well as learn how to apply queer theory to their own design and style of play.

Credits

5

General Education Code

IM

DANM 51 Queer and Trans Art History Since Stonewall

Beginning with the Stonewall Riots in 1969, course traces the work of queer and trans artists over the five decades that followed. Students consider representations of queer life amid the Gay Liberation Movement of the 1970s, underground experimental film and New Queer Cinema, art of the AIDS crisis and the activist art collectives of ACT UP, and millennial artists working today across digital and fine arts. One of the driving questions of our explorations will be, how do these artists undo and rework concepts like identity, medium, and form?

Credits

5

General Education Code

IM

DANM 52 Altering the Digital Image and Creative Art Practices

Throughout the 10-week course, students are guided through the principles and elements of digital design and digital filters for editing as a creative approach to image-making, template building, poster design, collage, and color theory methodology. Students are encouraged to develop a portfolio of digital images based on their primary interests. The course is focused on aesthetics, color theory, and design as the central common theme.

Credits

5

General Education Code

IM