GDD 273 3D Digital Object Creation
Video game development involves many different team members. Two of the most essential skills are programming and 3D animated character development. CS 273 addresses the latter. Using Autodesk May (or a similar platform), students will learn the fundamentals to develop working animated game characters. Each student will also have the opportunity to utilize the markerless motion capture laboratory. In this lab students track human action for modeling character movement. The eighteen-camera motion-capture system converts to Organic Motion code that can be exported to the Maya platform. From there students create their characters for use in the Unity 3D game development platform.