Undergraduate Catalog 2024-2025

CSCI 3500 Computer Graphics

A study of the hardware and software of computer graphics and multimedia systems from the programmer's perspective. Includes a survey of display and other media technologies, algorithm and data structures for manipulation of graphical and other media objects, and consideration of user interface design. Major project included.

Registration Name

Computer Graphics

Lecture Hours

3

Lab Hours

0

Credits

3

Prerequisite

CSCI 1302

Student Learning Outcomes

Upon the completion of this course, students will be able to demonstrate the following outcome-based learning skills:

  1. Demonstrate an understanding of how graphical information is represented to a graphics system and encoded by the system to create images
  2. Modern graphics API (such as OpenGL or DirectX) to create effective images.
  3. Use events in a graphics system to create interactive graphics displays.