GAME 2433 Game & Simulation Programming III
Course Information
Course Description
Advanced applications of game and simulation programming techniques. Includes advanced rendering techniques and BSP trees. Incorporates shadowing, lighting, collision detection, and 3D animation and motion. Prerequisites: GAME 1304 or GAME 1406. Assessment Levels: R1, E1, M1.
Prerequisite(s)
Must have completed
GAME 1304 or
GAME 1406