Media Design, Associate of Science
Philosophy
The mission of the Associate of Science degree in Media Design is to merge creative skills and ideas into strong visual statements and to understand industry workflow in rapidly evolving media technology.
This degree includes required coursework in Adobe Photoshop, InDesign, and Illustrator, concept development, followed by a series of design electives, which allow students to customize their degree.
Students may also use this degree as a building block to the Media Design, Video and Motion Graphics, or Game Design and Development bachelor degree programs. Students should meet with an Academic Advisor for further information as the Prerequisite(s) for those degrees differ and should be planned for using the electives chosen within Associates degree.
Additionally, the General Education core courses, required of all Wilmington University undergraduates, provide a well-rounded academic foundation.
The Purpose of an Associate Degree in Design
Design is a common thread that runs through all media, art and communications work. To succeed in these professions, students need to be creative and innovative thinkers.
Equipment such as cameras, computers, microphones, and recorders are merely tools for creating images and sounds that are used in the final design and, though important, learning their use is only a small part of the process.
The design approach to programs within the College of Technology provides an opportunity to develop a two-year associate degree that is a basic core to all design-oriented baccalaureate programs. If a student intends to go continue on to a bachelor’s program in Media Design, Game Design and Development, or Video and Motion Graphics, it would be beneficial to use the design electives on courses that are pre-requisites to those of the intended program.
Program Competencies
Demonstrate an understanding of the aesthetics of design and its importance in the world of communications and technology;
Demonstrate personal skills in self-management and problem solving;
Practice the use and employ the benefit of library resources, including subscription services and other sources generally accepted as legitimate and valid.
Media Design A.S. Curriculum
General Education Requirements (30 credits)
COM 300 | Communication Theory | 3 |
CTA 210 | Computer Science | 3 |
DSN 094 | Technology Orientation | 0 |
ECO 105 | Fundamentals of Economics | 3 |
ENG 121 | English Composition I | 3 |
ENG 122 | English Composition II | 3 |
HIS 381/HUM 381 | Contemporary Global Issues | 3 |
MAT 205 | Introductory Survey of Mathematics | 3 |
PHI 100 | Introduction to Critical Thinking | 3 |
PSY 101 | Introduction to Psychology | 3 |
SCI
| Natural Science Elective- SCI 308 excluded | |
Media Design Core (30 credits)
DSN 121 | Basic InDesign | 3 |
DSN 210 | Basic Photoshop | 3 |
DSN 220 | Concept Development | 3 |
DSN 235 | Vector Drawing | 3 |
DSN 251 | Intermediate InDesign | 3 |
DSN
| Design Elective | 3 |
DSN
| Design Elective | 3 |
DSN
| Design Elective | 3 |
DSN
| Design Elective | 3 |
FYE 101 | First Year Experience Seminar | 3 |
| OR | |
| Free Elective | 3 |
Suggested Program Sequence
Freshman
Semester 1
Semester 2
DSN 235 | Vector Drawing | 3 |
ECO 105 | Fundamentals of Economics | 3 |
ENG 122 | English Composition II | 3 |
PSY 101 | Introduction to Psychology | 3 |
DSN
| Design Elective | 3 |
Sophomore
Semester 1
DSN 251 | Intermediate InDesign | 3 |
HIS 381/HUM 381 | Contemporary Global Issues | 3 |
DSN
| Design Elective | 3 |
DSN
| Design Elective | 3 |
FYE 101 | First Year Experience Seminar | 3 |
| OR | |
| Free Elective | 3 |
Semester 2
COM 300 | Communication Theory | 3 |
DSN 210 | Basic Photoshop | 3 |
DSN 220 | Concept Development | 3 |
DSN
| Design Elective | 3 |
SCI
| SCI Elective | |