ANGD 2361 Character Modeling I

This studio course is focused on introducing and practicing full character creation workflow. Detailed human body topology will be created (nose, eye, mouth, hand, and feet). Detailed head, hand, and body anatomy will be explored. Basic UV, texturing, and renderings techniques will be introduced in the context of character creation.

Credits

3

Prerequisite

ANGD 1312 AND ANGD 1313 AND ANGD 1314 AND ANGD 1315