Digital Arts and New Media

DANM 218 Interactive Game Design

As a team, students design a working prototype of a game including the Design Document, Prototypes, and Game Implementation. Introduced to advanced media types including 3D animation, principles of object-oriented programming, digital music, and video. Strongly recommended that students have a working knowledge of programming language, preferably an object-oriented language (Macromedia Lingo preferred).

Requirements

Enrollment is restricted to graduate students. Upper-division undergraduates may enroll with permission of instructor.

Credits

5

Quarter offered

Winter

Instructor

Barry Sinervo

Repeatable for credit

Yes