2017-2018 Graduate Catalog

CS 661 Game Design and Development Using 3D

The course will cover Open GL and/or some advanced tools of DirectX or other appropriate software that will facilitate the integration of 3D action and movement in a game designed for the course. The students will work in teams (if appropriate) to complete a 3D game during the course. Topics covered include: world creation, polygons, textures, transformations, shaders, transform.


Credits

3

Prerequisite

CS 573 Advanced Game Programming