2016-2017 Graduate Catalog

CS 664 Advanced Topics in Multiplayer Gaming

The course considers the technical, programming, and creative aspects for developing an effective multiplayer game. Topics covered include virtual machines, connection techniques, live player chat, authoritative client and authoritative server choices, latency and clock simulation, lobby systems, real-time competitive games, cooperative game-play avatars, virtual worlds, and user homes.

Credits

3

Prerequisite

CS 661 Game Design & Development Using 3D and CS 662 Game Design, Development, & Implementation