Games and Playable Media

GAME 255 Serious Games Studio I

Focuses on developing innovative project concepts, rapid prototyping and playtesting, and the creation of concept presentations. Students identify appropriate sources of subject matter expertise, elicit knowledge to inform a game project, and integrate that knowledge into the core gameplay experience.

Requirements

Prerequisite(s): GAME 200, or GAME 230, or GAME 236, or GAME 250. Enrollment is restricted to graduate students.

Credits

5

Quarter offered

Spring

Instructor

Jim Whitehead, Edward Melcer, The Staff