Computer Gaming Design and Development Certificate
The graduate certificate in Computer Gaming Design & Development is designed for the graduate student who has not pursued a computer gaming track or major on the undergraduate level. It will give students an excellent introduction to the field of computer gaming design and development, and courses taken may be applied to a full MSCIS degree. This certificate is NOT designed for those students who have already completed significant coursework in computer gaming.
Certificate Requirements
The program requires the student to complete a minimum of 12 semester credit hours of coursework with a minimum cumulative GPA of 3.0. There are two prerequisites to the certificate: CS 500 and CS 501. Students matriculated in the master’s program are not eligible for a graduate certificate. However, all course credits earned in a certificate program may be applied to the master’s program. Contact the program director to determine which, if any, graduate certificate credits may apply. Graduate admissions procedures must be followed.
Prerequisite Courses (6 credits, if required)
CS 500 | Introduction to Structured Programming | 3 |
CS 501 | Introduction to Data Structures | 3 |
Required Courses
CS 571 | Advanced Computer Gaming | 3 |
CS 572 | OOP with C# and Games | 3 |
CS 573 | Advanced Game Programming | 3 |
CS 662 | Game Design, Development, & Implementation | 3 |
Certificate Total: 12–18 credits, depending on prerequisite requirements