GAM 4200 COLLABORATIVE GAME DEVELOPMENT II
In this course students will finish developing and playtesting games developed in GAM 4100. Students will learn to document their game for other developers, players, and investors. They will learn methods for distributing their work to the wider public.
Prerequisite
GAM 4100 and permission of instructor
Offered
Spring.
Course Outcomes
- • Conduct extensive playtesting and production iterations
• Describe testing, bug reporting, and bug fixing techniques
• Give an in-depth summary of the game industry and roles
• Discuss intellectual property rights and game rating controversies
• Create and analyze packaging and marketing materials
• Create game documentation for both players and developers
• Review the entire game development cycle process