Animation and Game Design (B.F.A.)
The 3D Animation and Game Design (ANGD) program prepares students to pursue careers in the field of computer-generated animation in film, television, advertising, and games. Graduates find work as modelers, texture artists, animators, character animators, compositors and game designers. In addition to layout, illustration, and cinematic skills, students learn professional production values and practices.
The goal of the 3D Animation and Game Design program is to prepare students for a demanding and competitive field. Because of this competitiveness, the department must be selective and demanding in course work requirements and assessments. A student's success in this area depends on a solid foundation in modeling, form finding, texture painting, motion studies, animation mechanics, cinematic theory, problem solving ability, and/or software skills. Since the experiences and backgrounds of entering students vary widely, some students need additional time at the foundation level before they are ready for their concentration courses.
It is University policy that students must pass courses in their major with a minimum grade of C. Students who make a D or less must re-take their major courses. In the 3D Animation and Game Design program, students may attempt each ANGD course twice.
Requirements for a major in 3D Animation and Game Design:
1. ANGD Core Courses
2. ANGD Advanced Core
ANGD 4100: Must take six times. RELS 4399, Sacred Spaces, will satisfy the PHIL 3375, Aesthetics: Philosophy of Art and Beauty, requirement.